Paul Ray Effinger Art Foundry
CAD Designs by Paul Ray Effinger
I've been an expert CAD/CAM designer 30 years, a Lead Character Artist and Animator and Art Director in the gaming industry half of that time, and a mechanical engineer before that. I use Autodesk 3D Studio Max and Pixologic ZBrush software to create most of my sculpture and jewelry models. Below is a sampling of some of the models I worked on in the past few years.